Gameplay and Jinxes: Difference between revisions

Line 30: Line 30:


== Jinxes ==
== Jinxes ==
''Custom jinxes for Duck Detective, the Traveller. Standard jinxes available via official app.''


=== The Duck Detective ===
=== The Duck Detective ===

Revision as of 06:30, 29 June 2026

The Duck Detective is a solo-player Blood on the Clocktower script. You have traveled to town to solve the case and find all evil!

There are new mechanics and a custom traveler. So be sure to read how this is played and any relevant jinxes associated with The Duck Detective.

The Traveller: Duck Detective

Duck DetectiveDuck DetectiveEach day, reveal up to 4 seats' claims. You may use any revealed characters ability once per game and cannot target yourself.

The detective only has so much time in a day. They can talk to four seats each day, revealing their claimed character, and use any abilities they wish. Afterwards, they must either execute a seat or go to sleep for the night. The demon prioritizes unrevealed seats, but can kill whoever they feel necessary.

Each ability can only be used once per game and cannot target the detective, so choose wisely. This also applies to on-going evil characters, such as pit-hag.

Gameplay Fables

Gameplay has been broken up into fables to help story tellers remember a few important custom mechanics. They are as follows:

Duck

The player always starts as a good-aligned Duck Detective. All evils must be executed to win and if 2 or more good-aligned players are executed, evil wins.

The detective always starts as a good traveler. Their mission is to hunt and execute all players of the evil team. However, they must be careful when choosing to execute, since executing 2 good players will cause evil to claim victory over the town!

Duck

When a character dies by execution, their character and alignment is revealed. When a character dies by other means, the Duck Detective learns their claim but not their information.

When the demon kills, they will prioritize unrevealed characters. This can cause some confusion as the duck cannot be certain of their claim. With Vigormortis as a demon, their minions can still hide when dying at night, continuing to spread chaos. It is up to the detective to put all of these pieces together and determine who the liars are.

Other characters, such as Golem or Gossip, can also cause the detective to only learn claims. Yet they can also help narrow down the list of suspects!

Goose!

All Townsfolk and Outsider abilities act immediately. Evil, drunk, poisoned, and bluffing characters yield incorrect information.

This is an essential part of the script as there is no "social" aspect to help the detective determine good characters from evil.

When the detective asks for information or decides to use an ability, it will happen immediately. If they gossip correctly, a player will be killed right in townsquare. If they asked for the High Priestess or Juggler information, this is given publicly during the day as opposed to at night. The same is true evil characters that are bluffing information roles.

However, drunk, poisoned, and bluffing characters will also yield incorrect information, allowing evil to hide amongst town.

Jinxes

Custom jinxes for Duck Detective, the Traveller. Standard jinxes available via official app.

The Duck Detective

Duck DetectiveWidow
Duck Detective + Widow
The Widow might yield correct information. Dead players will still reveal if they received a widow ping.
Duck DetectiveEvil Twin
Duck Detective + Evil Twin
Dead players will still reveal they are in an evil twin pair.
Duck DetectiveAcrobat
Duck Detective + Acrobat
The Acrobat dies if they select a currently drunk or poisoned seat, or a seat that was drunk or poisoned when their ability activated.
Duck DetectiveRecluse
Duck Detective + Recluse
The Recluse may register as a Minion or Demon when executed and revealed as such. If so, they do not count as a good execution.

The Duck Detective 2: The Quackening

Duck DetectiveBoffin
Duck Detective + Boffin
The Demon claims the boffin ability. When used by the Duck Detective the ability is sober, healthy and yields correct information.
Duck DetectivePit-Hag
Duck Detective + Pit-Hag
When the Pithag is revealed, a character changes. A character changed this way may publicly change their claim at any time.

The Duck Detective: The Damsel Strikes Back

Duck DetectiveDamsel
Duck Detective + Damsel
The Damsel has a Townsfolk bluff. If the Duck Detective is or could still turn evil, the Damsel will claim their bluff, even if executed.
Duck DetectiveMarionette
Duck Detective + Marionette
The marionette will reveal themselves to be their bluff when executed.
Duck DetectiveMezepheles
Duck Detective + Mezepheles
The secret word can instead be a phrase. If the Duck Detective turns evil, they must at one point publicly guess who the Damsel is (even if dead), or the fact there is no Damsel. If correct, Evil wins. If incorrect Good wins.