[
  {
    "id": "_meta",
    "author": "Dinosaur and Jackson",
    "name": "Duck Detective 2: The Quackening",
    "firstNight": [
      "dusk",
      "lordoftyphon",
      "boffin",
      "philosopher",
      "minioninfo",
      "summoner",
      "demoninfo",
      "godfather",
      "empath",
      "clockmaker",
      "steward",
      "shugenja",
      "bountyhunter",
      "ogre",
      "highpriestess",
      "dawn"
    ],
    "otherNight": [
      "dusk",
      "philosopher",
      "gambler",
      "pithag",
      "summoner",
      "legion",
      "imp",
      "lordoftyphon",
      "godfather",
      "gossip",
      "professor",
      "tinker",
      "ravenkeeper",
      "empath",
      "juggler",
      "bountyhunter",
      "highpriestess",
      "dawn"
    ]
  },
  "steward",
  "clockmaker",
  "shugenja",
  "bountyhunter",
  "empath",
  "highpriestess",
  "gambler",
  "gossip",
  "savant",
  "philosopher",
  "professor",
  "artist",
  "juggler",
  "ravenkeeper",
  "ogre",
  "tinker",
  "saint",
  "puzzlemaster",
  "godfather",
  "pithag",
  "summoner",
  "boomdandy",
  "boffin",
  "imp",
  "legion",
  "lordoftyphon",
  {
    "id": "duckdetectivetheduckdetective",
    "name": "Duck Detective",
    "image": [
      "https://www.bloodstar.xyz/p/dinosaur/TheDuckDetective/duckdetective_theduckdetective.png",
      "https://www.bloodstar.xyz/p/dinosaur/TheDuckDetective/duckgood_theduckdetective.png",
      "https://www.bloodstar.xyz/p/dinosaur/TheDuckDetective/duckevil_theduckdetective.png"
    ],
    "team": "traveller",
    "ability": "Each day, reveal up to 4 seats' claims. You may use any revealed characters ability once per game and cannot target yourself. Evil, poisoned and drunk characters yield incorrect information.",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "Revealed",
      "Revealed",
      "Revealed",
      "Revealed",
      "Revealed",
      "Revealed",
      "Revealed",
      "Revealed",
      "Revealed",
      "Revealed",
      "Revealed",
      "Revealed",
      "Was Droisoned",
      "Was Droisoned",
      "Was Droisoned",
      "Was Droisoned",
      "Was Droisoned",
      "Was Droisoned",
      "Was Droisoned",
      "Was Droisoned"
    ],
    "jinxes": [
      {
        "id": "boffin",
        "reason": "The Demon claims the boffin ability. When used by the Duck Detective the ability is sober, healthy and yields correct information."
      },
      {
        "id": "pithag",
        "reason": "When the Pithag is revealed, a character changes. A character changed this way may publicly change their claim at any time."
      }
    ]
  },
  "bootlegger",

  {
    "id": "duck_fable_a",
    "name": "Duck",
    "image": [
      "https://bloodstar.clocktica.com/p/dinosaur/TheDuckDetective/duckfabled_theduckdetective.png"
    ],
    "team": "fabled",
    "ability": "The player always starts as a good-aligned Duck Detective. All evils must be executed to win and if 2 or more good aligned players are executed, evil wins.",
    "firstNight": 0,
    "otherNight": 0
  },
  {
    "id": "duck_fable_b",
    "name": "Duck",
    "image": [
      "https://bloodstar.clocktica.com/p/dinosaur/TheDuckDetective/duckfabled_theduckdetective.png"
    ],
    "team": "fabled",
    "ability": "When a character dies by execution, their character and alignment is revealed. When a character dies by other means, the Duck Detective learns their claim but not their information.",
    "firstNight": 0,
    "otherNight": 0
  },
  {
    "id": "duck_fable_c",
    "name": "Goose",
    "image": [
      "https://bloodstar.clocktica.com/p/dinosaur/TheDuckDetective/duckfabled_theduckdetective.png"
    ],
    "team": "fabled",
    "ability": "All Townsfolk and Outsider abilities act immediately. Evil, drunk, poisoned and bluffing characters yield incorrect information.",
    "firstNight": 0,
    "otherNight": 0
  }
]
